Huma
SSR
Weapon
Molten Shield V2
Resonance
defense
Element
flame
Shatter
10.00
Charge
10.00
attack
resistance
health
Weapon Effects
Flame
Fully charged weapons will set the target on fire for 8 seconds with the next attack, causing ongoing damage of 58.00% of ATK every second. Ignited targets receive 50% efficacy from healing.
Advancements
Stars | Effect |
---|---|
1 ★ | Gain a stack of Strong Shield upon casting Discharge: Seething Rage. |
2 ★ | Increase the current weapon's base HP growth by 16%. |
3 ★ | While in shield form, branch/dodge attacks deal additional damage to targets equal to 4% of the user's current HP. |
4 ★ | Increase the current weapon's base ATK growth by 32%. |
5 ★ | After switching to a shield axe, immediately grant 30% damage reduction that diminishes by 10% every 3 seconds, down to a minimum of 10%. Switching weapons cancels this effect. Cooldown: 30 seconds. |
6 ★ | Enhance conversion skills. |
Weapon Abilities
normal
Normal Attack
- Attack x4
While on the ground, swing the shield axe to attack 4 times in a row.
Shield Form: Deal damage equal to 77.7% of ATK + 4 and knock the target back a short distance.
Axe Form: Deal damage equal to 135.2% of ATK + 7 and knock the target back a short distance.Shield Form: Deal damage equal to 56.9% of ATK + 3 and knock the target back a short distance.
Axe Form: Deal damage equal to 79.4% of ATK + 4 and knock the target back a short distance.Shield Form: Deal damage equal to 62.8% of ATK + 3 and knock the target back a short distance.
Axe Form: Deal damage equal to 119.9% of ATK + 6 and knock the target back a short distance.Shield Form: Deal damage equal to 184% of ATK + 9 and launch the target into the air.
Axe Form: Deal damage equal to 221.3% of ATK + 12 and knock the target back.
Aerial Strike
- Jump
- Attack x3
While airborne or after jumping once, attack 3 times in a row.
Shield Form: Deal damage equal to 75.9% of ATK + 4
Axe Form: Deal damage equal to 118.6% of ATK + 6.Shield Form: Deal damage equal to 80.2% of ATK + 4.
Axe Form: Deal damage equal to 91.1% of ATK + 4.Shield Form: Deal damage equal to 103% of ATK + 5.
Axe Form: Deal damage equal to 277.9% of ATK + 15.
Anticipation
- hold:Attack
Shield Form: While on the ground, tap and hold normal attack to enter shield form (release to exit) for 3 seconds, during which the Wanderer is unable to move, and all damage taken is reduced by 50%. While in shield form, releasing the normal attack button after taking damage or after holding the button for 3 seconds, unleash fire crash, dealing damage equal to 167.3% of ATK + 9 and inflicting a 1-second stun effect on the target.
Axe Form: Smash the target, dealing damage equal to 122.2% of ATK + 6 and knocking the target into the air.
Valor
- Jump
- hold:Attack
Tap and hold normal attack while airborne (or tap when a target is selected), or tap normal attack while climbing, jumping backward, or using the Jetpack to trigger Air Branch attacks.
Shield Form: While falling, deal damage equal to 12.5% of ATK + 1 each hit. Upon landing, deal damage equal to 89.2% of ATK + 5 and suspend the target.
Axe Form: While falling, deal damage equal to 12.5% of ATK + 1 each hit. Upon landing, deal damage equal to 128.3% of ATK + 7 and suspend the target. The higher the altitude when triggering the attack, the greater the damage dealt, up to 600% damage.
dodge
Erupt
- Dodge
- Attack
Tap normal attack during the short period after dodging to trigger a Dodge Attack.
Shield Form: Unleash a flaming shield, dealing damage equal to 55.8% of ATK + 3 and knocking back targets. In addition, trigger an explosion that deals damage equal to 55.8% of ATK + 3, stun targets for 0.5 seconds, and reduce incoming healing effects on targets by 30% for 10 seconds.
Axe Form: Swing an axe to deal damage equal to 226.3% of ATK + 12, and reduce incoming healing effects on targets by 30% for 10 seconds.
Dodge
Dodge right before getting hit to activate a Phantasia, which reduces the speed of enemies within the area. Cooldown: 15 seconds. While dodging, you gain hitstun immunity for 0.5 seconds.
skill
Fission
Shield Conversion: Switch from shield form to axe form and smash the ground, dealing damage equal to 373.8% of ATK + 20 and strongly suspends the target. Leave a large flame zone for 5 seconds that burns the target, dealing continuous damage equal to 233.6% of ATK + 12.
Axe Conversion: Switch from axe form to shield form and slam it to the ground, dealing damage equal to 309.5% of ATK + 16 to the target and knocking them back. Prevent the target from switching weapons for 5 seconds. Cooldown: 25 seconds. Shield Conversion and Axe Conversion share a cooldown.
discharge
Seething Rage
When weapon charge is full or when Phantasia is triggered, remove all debuffs from the wielder and unleash a flame shockwave upon switching to this weapon, dealing damage equal to 352% of ATK + 19. Taunt enemies for 5 seconds, during which gain 15% damage reduction. Scatter shield-shaped objects based on the number of targets taunted. Objects last 20 seconds and provide 10 seconds of 5% damage reduction (stackable), restoring dodge by 1.
Recommended Matrices
Matrix Set | Explanation |
---|---|
x2 Shiro | Great set for both damage and shatter. |
x2 KING | Decent option if you only use Molten Shield V2 for shield breaking. |
x2 Crow | High damage matrix when you have high crit rate. |
x3 Sobek | A good substitute for SSR damage chips if you don't have them. Very useful against groups of mobs, i.e. in Bygone Phantasm. |
Upgrade Materials
Weapon Level | Augmentation Materials | Gold & EXP |
---|---|---|
0 to 10 | 400400 | |
10 to 20 | 400x2Req. Wanderer level 10. | 600600 |
20 to 30 | 800x2Req. Wanderer level 15. | 900900 |
30 to 40 | 1200x3x3Req. Wanderer level 20. | 12001200 |
40 to 50 | 1600x3x3x3Req. Wanderer level 25. | 17001700 |
50 to 60 | 2000x4x4x4Req. Wanderer level 30. | 22002200 |
60 to 70 | 2400x6x6x6Req. Wanderer level 35. | 29002900 |
70 to 80 | 2800x8x8x8Req. Wanderer level 40. | 39003900 |
80 to 90 | 3200x11x11x11Req. Wanderer level 45. | 50005000 |
90 to 100 | 3600x5x5x5Req. Wanderer level 50. | 58005800 |
100 to 110 | 4000x6x6x6Req. Wanderer level 55. | 64006400 |
110 to 120 | 4400x8x8x8Req. Wanderer level 60. | 71007100 |
120 to 130 | 4800x11x11x11Req. Wanderer level 65. | 76007600 |
130 to 140 | 5200x15x15x15Req. Wanderer level 70. | 80008000 |
140 to 150 | 5600x20x20x20Req. Wanderer level 75. | 85008500 |
150 to 160 | 6000x5x5x5Req. Wanderer level 80. | ?? |
160 to 170 | 6400x?x?x?Req. Wanderer level 85. | ?? |
170 to 180 | 6800x?x?x?Req. Wanderer level 90. | ?? |
180 to 190 | 7200x?x?x?Req. Wanderer level 95. | ?? |
190 to 200 | 7600x?x?x?Req. Wanderer level 100. | ?? |
Awakening
Simulacrum Traits
Points | Effect |
---|---|
1200 | Each time Huma receives damage, gain 1 Fortitude mark and gain 1 more Fortitude mark if it is flame damage, up to 1 time per 1 second and 12 stacks in total. Upon using a weapon skill, use all Fortitude marks and gain an HP shield equal to the number of marks × 0.4% HP for 12 seconds. If Fortitude marks are used when the effect is stacked up to the maximum, then gain an HP shield equal to the number of marks × 0.6% HP. |
4000 | Each time Huma receives damage, gain 1 Fortitude mark and gain 1 more Fortitude mark if it is flame damage, up to 1 time per 1 second and 12 stacks in total. Upon using a weapon skill, use all Fortitude marks and gain an HP shield equal to the number of marks × 0.6% HP for 12 seconds. If Fortitude marks are used when the effect is stacked up to the maximum, then gain an HP shield equal to the number of marks × 0.9% HP. |
Favorite Gifts
- everyday items
- games
- decorations
+80
+60
+60
+60
+60
+60
+60
+60
+30
+30
+30
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+30
+30
+15
+15
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+15
Other Info
Character Profile
Gender
Female
Height
167 cm
Birthplace
???
Horoscope
Capricorn
Birthday
12 Jan
Voice Actors
English
Colleen O'Shaughnessey
Japanese
高橋李依 (Rie Takahashi)
Chinese
唐雅菁